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Gestalt Psychology and Why It's Essential for Good Design
 
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Why do we see what we do? What helps our brains perceive the world around us? What makes something poorly designed? Gestalt psychology helps us with all these questions and can be applied to anything from a website to a well designed logo.
Views: 328892 HubSpot
The Gestalt Principles | Basics for Beginners
 
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The Gestalt Principles are a series of hypothesis defined by German Psychologists in the 1920s. They state that 'the whole is something else than the sum of it's parts' and break down how relationships between design elements are formed and interpreted by the human mind. Thanks for watching! TipTutZone [Discord Community Chat]: https://discord.gg/urfY2ne Website & Resources: http://www.tiptut.xyz Subscribe: TipTut: https://www.youtube.com/c/TipTut LinkTCOne: http://www.youtube.com/c/LinkTCOne Social Media: Facebook: http://www.facebook.com/tiptutzone Twitter: http://www.twitter.com/tiptutzone Instagram: http://www.instagram.com/tiptutzone Dribbble: https://www.dribbble.com/tiptutzone TipTut Theme Assets: Colour Palette: http://www.flatuicolors.com Fonts: Lovelo, Caviar Dreams
Views: 38335 TipTut
What is ENVIRONMENTAL DESIGN? What does ENVIRONMENTAL DESIGN mean? ENVIRONMENTAL DESIGN meaning
 
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What is ENVIRONMENTAL DESIGN? What does ENVIRONMENTAL DESIGN mean? ENVIRONMENTAL DESIGN meaning - ENVIRONMENTAL DESIGN definition - ENVIRONMENTAL DESIGN explanation. Source: Wikipedia.org article, adapted under https://creativecommons.org/licenses/by-sa/3.0/ license. Environmental design is the process of addressing surrounding environmental parameters when devising plans, programs, policies, buildings, or products. Classical prudent design may have always considered environmental factors; however, the environmental movement beginning in the 1940s has made the concept more explicit. Environmental design can also refer to the applied arts and sciences dealing with creating the human-designed environment. These fields include architecture, geography, urban planning, landscape architecture, and interior design. Environmental design can also encompass interdisciplinary areas such as historical preservation and lighting design. In terms of a larger scope, environmental design has implications for the industrial design of products: innovative automobiles, wind-electricity generators, solar-electric equipment, and other kinds of equipment could serve as examples. Currently, the term has expanded to apply to ecological and sustainability issues. The first traceable concepts of environmental designs focused primarily on solar heating, which began in Ancient Greece around 500 BCE. At the time, most of Greece had exhausted its supply of wood for fuel, leading architects to design houses that would capture the solar energy of the sun. The Greeks understood that the position of the sun varies throughout the year. For a latitude of 40 degrees in summer the sun is high in the south, at an angle of 70 degrees at the zenith, while in winter, the sun travels a lower trajectory, with a zenith of 26 degrees. Greek houses were built with south-facing façades which received little to no sun in the summer but would receive full sun in the winter, warming the house. Additionally, the southern orientation also protected the house from the colder northern winds. This clever arrangement of buildings influenced the use of the grid pattern of ancient cities. With the North-South orientation of the houses, the streets of Greek cities mainly ran East-West. The practice of solar architecture continued with the Romans, who similarly had deforested much of their native Italian Peninsula by the first century BCE. The Roman heliocaminus, literally 'solar furnace', functioned with the same aspects of the earlier Greek houses. The numerous public baths were oriented to the south. Roman architects added glass to windows to allow for the passage of light and to conserve interior heat as it could not escape. The Romans also used greenhouses to grow crops all year long and to cultivate the exotic plants coming from the far corners of the Empire. Pliny the Elder wrote of greenhouses that supplied the kitchen of the Emperor Tiberius during the year. Along with the solar orientation of buildings and the use of glass as a solar heat collector, the ancients knew other ways of harnessing solar energy. The Greeks, Romans and Chinese developed curved mirrors that could concentrate the sun's rays on an object with enough intensity to make it burn in seconds. The solar reflectors were often made of polished silver, copper or brass. Early roots of modern environmental design began in the late 19th Century with writer/designer William Morris, who rejected the use of industrialized materials and processes in wallpaper, fabrics and books his studio produced. He and others, such as John Ruskin felt that the industrial revolution would lead to harm done to nature and workers. The narrative of Brian Danitz and Chris Zelov's documentary film Ecological Design: Inventing the Future asserts that in the decades after World War II, "The world was forced to confront the dark shadow of science and industry." From the middle of the twentieth century, thinkers like Buckminster Fuller have acted as catalysts for a broadening and deepening of the concerns of environmental designers. Nowadays, energy efficiency, appropriate technology, organic horticulture and agriculture, land restoration, New Urbanism, and ecologically sustainable energy and waste systems are recognized considerations or options and may each find application. By integrating renewable energy sources such as solar photovoltaic, solar thermal, and even geothermal energy into structures, it is possible to create zero emission buildings, where energy consumption is self-generating and non-polluting. It is also possible to construct "energy-plus buildings" which generate more energy than they consume, and the excess could then be sold to the grid. In the United States, the LEED Green Building Rating System rates structures on their environmental sustainability.
Views: 6218 The Audiopedia
Industrial Design and the Environment | Brian Burns | TEDxAshburyCollege
 
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The 21st century is the first in which the finite nature of our planet was clear from the first day - unlike previous centuries when the World was felt or treated as if it were infinite. Our advances in wealth creation, safety and comfort have lead many of us to lose connection with the nature of our planet and how we must learn to live symbiotically and healthily with it. This talk will explore ways in which we can all become better connected to do doing 'healthy things in healthy ways', through Design. Brian Burns is a long-time Professor of Industrial Design and the Director of the Institute of Environmental Science at Carleton University. He has been involved in the design of a wide range of products both in England and North America and has written and contributed to several books related to Design and Environmental Sustainability. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at http://ted.com/tedx
Views: 2020 TEDx Talks
Gestalt Principle in Logo Design
 
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Gestalt principles is a series of theories of visual perception founded by a group of German psychologist; Max Wertheimer, Wolfgang Kohler, and Kurt Koffka. The term Gestalt means shape or form and it refers to how visual is perceived by human beings. This video explains how Gestalt principles can be applied to make an outstanding logo design.
Views: 14590 Pixelo
Principles of Design and Importance of Safety
 
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Principles of Design and the Importance of Safety -------------------------------------------------------------------------------------- Marks Schema (Pattern) in IES, Design, Product Design Life Cycle, Types Of Drawings, Safety Policies, Fire & Sample Questions -------------------------------------------------------------------------------------- TOPICS:  Marks Schema (Pattern) in IES 0:29  Design Definition 1:14  Accreditation Board of Engg. & Tech (ABET) 1:50  Sample Question on Design process 2:05  Important Role in a Team 4:38  Product Design Life cycle 6:24  Sample Question on Product Design Life cycle 9:54  Drawings in Design 12:02  Ergonomics 13:56  Sample Question on Ergonomics 14:40  Importance of Safety 16:35  Techniques for Safety in Design 16:55  Failure Modes and Effects Analysis (FMEA) 17:36  Application of FTA 19:23  Fault Tree Analysis (FTA) 19:50  Safety in industries 22:23  Safety Policies 22:52  Safety Rules 26:00  Sample Question on Safety 26:38  Fire Safety - Combustion Triangle 29:45  Fire - Fire Extinguishers Classes 31:04 Subscribe Our YouTube Channel: http://bit.ly/2r9nQNf Follow us on Twitter: http://bit.ly/2FqWwiX Like our facebook page: http://bit.ly/2r9nQgd Follow us on Google+: http://bit.ly/2KoXaB9 For batch details: http://bit.ly/2JxZncq Online Test Series: http://bit.ly/2qInKvN For Online Admission: http://bit.ly/2I8RuK6 For more information: http://bit.ly/2IR7pgl
Mod-01 Lec-27 Principles of Burner Design
 
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Fuels Refractory and Furnaces by Prof. S. C. Koria, Department of Materials Science & Engineering, IIT Kanpur For more details on NPTEL visit http://nptel.iitm.ac.in
Views: 6377 nptelhrd
The Fundamentals of Design for illustration
 
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A brief discussion looking at the various fundamental elements and principles of design in context and summarising how to think about them when it comes to improving your own art. Link to Image: http://bit.ly/1iueGp8
Views: 5766 Amit Dutta
7 principles for building better cities | Peter Calthorpe
 
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More than half of the world's population already lives in cities, and another 2.5 billion people are projected to move to urban areas by 2050. The way we build new cities will be at the heart of so much that matters, from climate change to economic vitality to our very well-being and sense of connectedness. Peter Calthorpe is already at work planning the cities of the future and advocating for community design that's focused on human interaction. He shares seven universal principles for solving sprawl and building smarter, more sustainable cities. Check out more TED Talks: http://www.ted.com The TED Talks channel features the best talks and performances from the TED Conference, where the world's leading thinkers and doers give the talk of their lives in 18 minutes (or less). Look for talks on Technology, Entertainment and Design -- plus science, business, global issues, the arts and more. Follow TED on Twitter: http://www.twitter.com/TEDTalks Like TED on Facebook: https://www.facebook.com/TED Subscribe to our channel: https://www.youtube.com/TED
Views: 736351 TED
The Five Principles of Sustainability - Design and Sustainability (3/7)
 
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For more like this subscribe to the Open University channel https://www.youtube.com/channel/UCXsH4hSV_kEdAOsupMMm4Qw Free learning from The Open University http://www.open.ac.uk/openlearn/ --- The three layers of sustainability and the five principles to reduce the impact of products on the environment. (Part 3 of 7) Playlist Link - http://www.youtube.com/playlist?list=PL85A6ED9A77F7B8DD Transcript link - http://podcast.open.ac.uk/feeds/t307-design-and-sustainability/transcript/t307-design-design-for-sustainability_00366_1959.pdf --- Study 'Innovation: designing for a sustainable future' with the OU http://www3.open.ac.uk/study/undergraduate/course/t307.htm Explore qualifications in Engineering and Technology with the OU http://www3.open.ac.uk/study/undergraduate/engineering-and-technology/index.htm ---
Visual Design Principles: 5 things you should know to create persuasive content
 
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Read a case study of how visual design principles work here http://blog.visme.co/data-storytelling-tips/ To communicate visually, you have to understand how humans absorb visual information. A problem with visually designed content is that people too often create visuals for the camera and not for humans. It may surprise you to know that people do not process images like a camera. Your brain has a 2% field of vision vs. the 180% field of view of the camera. The camera's large field of view means that it’s able to get all the information in front of it in one go. Visual design principles tell us the human eye processes visual content by rapid eye movements called Saccades. Saccades are when the eye is quickly moving around an environment grabbing small pieces of information to build the bigger picture. Your brain thinks it sees a complete image, but in reality, it’s absorbing small pieces of it. So the question is HOW does visual design for the human eye? Or more importantly; how do we create content that will encourage people to take the action we want? That’s exactly what I’m going to go through in this video: You’ll learn: 1. How to establish your focal point for the reader 2. How to differentiate between areas of importance 3. You’ll also learn how patterns are your friend 4. The effect of simplifying your focus 5. And finally, you’ll learn how to create subtle interactivity that draws the reader towards key areas of your content." Now, let's go over the steps in the visual design principles
Views: 34056 visme
Harry Seidler Lecture: Principles in the Mainstream of Modern Architecture
 
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Harry Seidler: Principles in the Mainstream of Modern Architecture UNSW Built Environment Lecture UNSW 1980 Recorded by UNSW on 27 June 1980. For the transcript of this lecture visit: http://www.be.unsw.edu.au/sites/defau... Modern architecture or modernist architecture is a term applied to an overarching movement, with its exact definition and scope varying widely.[1] The term is often applied to modernist movements at the turn of the 20th century, with efforts to reconcile the principles underlying architectural design with rapid technological advancement and the modernization of society. It would take the form of numerous movements, schools of design, and architectural styles, some in tension with one another, and often equally defying such classification.[1] The term Modern architecture may be used to differentiate from Classical architecture following Vitruvian ideals, while it is also applied to various contemporary architecture styles such as Postmodern, High-tech or even New Classical, depending on the context. In art history, the revolutionary and neoclassical styles that evolved around 1800 are also called modern. The concept of modernism is a central theme in the efforts of 20th century modern architecture. Gaining global popularity especially after the Second World War, architectural modernism was adopted by many architects and architectural educators, and continued as a dominant architectural style for institutional and corporate buildings into the 21st century. Modernism eventually generated reactions, most notably Postmodernism which sought to preserve pre-modern elements, while "Neo-modernism" has emerged as a reaction to Post-modernism. Notable architects important to the history and development of the modernist movement include Ludwig Mies van der Rohe, Le Corbusier, Walter Gropius, Erich Mendelsohn, Frank Lloyd Wright, Louis Sullivan, Gerrit Rietveld, Bruno Taut, Arne Jacobsen, Oscar Niemeyer and Alvar Aalto. Common themes of modern architecture include: the notion that "Form follows function", a dictum originally expressed by Frank Lloyd Wright's early mentor Louis Sullivan, meaning that the result of design should derive directly from its purpose simplicity and clarity of forms and elimination of "unnecessary detail" materials at 90 degrees to each other visual expression of structure (as opposed to the hiding of structural elements) the related concept of "Truth to materials", meaning that the true nature or natural appearance of a material ought to be seen rather than concealed or altered to represent something else use of industrially-produced materials; adoption of the machine aesthetic particularly in International Style modernism, a visual emphasis on horizontal and vertical lines Ibrahim Siddiq-Conlon M.Arch (UTS) B.Arch (UTS) BA Arch(UTS) ADAD (CIT) ISC DESIGN: Architectural Design, Documentation, Representation & Administration M 0404 459 916 E: [email protected] Website: www.iscdesign.com.au ISC DESIGN Facebook: https://www.facebook.com/iscdesign1 Linked: http://www.linkedin.com/profile/view?id=233220045&trk=tab_pro
Views: 12926 IbrahimSiddiqConlon
W2W Biophilic Design in the Built Environment
 
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W2W presents Biophilic Design in the Built Environment, a lecture by Joseph Clancy on the benfits of applying principles of biophilia to the design of buildings and spaces. Filmed at The Dean, Dublin in October 2016
Lecture 12 - Applying Environmental Psychology Principles to Urban Design
 
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This lecture recaps several environmental psychology concepts and empirical research findings covered in prior lectures, and illustrates their usefulness as a basis for developing evidence-based guidelines for urban design. Several diverse and sometimes contrasting philosophical perspectives on urban design are discussed, including the perspectives of both anti-density (decentrist) designers (such as Frank Lloyd Wright and Ebenezer Howard) and pro-density (centrist) designers (such as Le Corbusier, Soleri, and Kenzo Tange). Jane Jacobs' analysis of factors that contribute to highly vibrant, interesting, and safe urban neighborhoods is considered, along with studies of design features that enhance or diminish the human scale of buildings, neighborhoods, cities and towns. Closely related to these perspectives are Oldenburg's typology of first, second, and third places and William Whyte's research on design factors that contribute to the effectiveness and attractiveness of urban public spaces, also summarized in this lecture. For more information, please go to: https://eee.uci.edu/12s/54195/ Produced by: The Teaching, Learning & Technology Center at UC Irvine
Views: 8034 UCI Media
Product Development Chapter 10 Design for Environment Part 1
 
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Product Development Class Chapter 10 Design for Environment Part 1
Views: 259 drrosmaini tasmin
Principles of Inclusive Design | Kody Olson | TEDxIowaStateUniversity
 
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Kody Olson presents at the TEDx IowaStateUniversity event on Principles of Inclusive Design. He explains why it is important to recognize the need for an adaptive environment that meets the needs of the people. Kody is a junior at Iowa State University studying Global Resource Systems and Agriculture and Society. He is also the Director of Partner Relations for a nonprofit organization called the MEANS Database. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at http://ted.com/tedx
Views: 1311 TEDx Talks
Ten Principles for Good Level Design
 
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In this 2013 GDC session, Square Enix Montreal's Dan Taylor provides a Ramsian-style breakdown of how to create world-class levels, which distills the art and science of level design down to a concentrated set of fundamental principles for innovation, engagement, and immersion. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Views: 99343 GDC
Green Building Construction and Sustainable Design
 
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Steve Glenn, CEO of LivingHomes describes the concepts of sustainable design and green building construction. Examples of prefabricated sustainable houses are highlighted.
Views: 16963 Beach TV CSULB
Basic Principles of Graphics and Layout
 
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Created by: WEB USERS
Views: 5129 Khyla Abelarde
UDL: Principles and Practice
 
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National Center on UDL Director David Rose explains how UDL helps meet the most pressing issues facing educators today. Drawing on brain research and the latest learning sciences, Dr. Rose describes the three UDL principles and what they mean for classroom practice. For more videos from the National Center on UDL, visit the Screening Room: http://www.udlcenter.org/screening_room/udlcenter
Design for the Environment
 
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Basic principles of Designing for the Environment
Views: 127 Peta Fitzgerald
The 10 Principles for Good Design - Dieter Rams | Basics of Design
 
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Dieter Rams is one of the most prolific designers of our and time and has really helped to shape the face of good design. In this video I cover his famous 10 Principles for Good Design. Good design is innovative The possibilities for innovation are not, by any means, exhausted. Technological development is always offering new opportunities for innovative design. But innovative design always develops in tandem with innovative technology, and can never be an end in itself. Good design makes a product useful -------------------------------------------------------------------------- A product is bought to be used. It has to satisfy certain criteria, not only functional, but also psychological and aesthetic. Good design emphasises the usefulness of a product whilst disregarding anything that could possibly detract from it. Good design is aesthetic -------------------------------------------------------------------------- The aesthetic quality of a product is integral to its usefulness because products we use every day affect our person and our well-being. But only well-executed objects can be beautiful. Good design makes a product understandable -------------------------------------------------------------------------- It clarifies the products structure. Better still, it can make the product talk. At best, it is self-explanatory. Good design is unobtrusive -------------------------------------------------------------------------- Products fulfilling a purpose are like tools. They are neither decorative objects nor works of art. Their design should therefore be both neutral and restrained, to leave room for the users self-expression. Good design is honest -------------------------------------------------------------------------- It does not make a product more innovative, powerful or valuable than it really is. It does not attempt to manipulate the consumer with promises that cannot be kept. Good design is long-lasting -------------------------------------------------------------------------- It avoids being fashionable and therefore never appears antiquated. Unlike fashionable design, it lasts many years - even in todays throwaway society. Good design is thorough down to the last detail -------------------------------------------------------------------------- Nothing must be arbitrary or left to chance. Care and accuracy in the design process show respect towards the consumer. Good design is environmentally friendly -------------------------------------------------------------------------- Design makes an important contribution to the preservation of the environment. It conserves resources and minimises physical and visual pollution throughout the lifecycle of the product. Good design is as little design as possible -------------------------------------------------------------------------- Less, but better - because it concentrates on the essential aspects, and the products are not burdened with non-essentials. Back to purity, back to simplicity. The 10 Design Principles https://www.vitsoe.com/us/about/good-design Learn More About Dieter Rams https://en.wikipedia.org/wiki/Dieter_Rams Remember to Subscribe https://goo.gl/6vCw64 ------------------------------------------------------------------------------------ ////////// Website http://www.jesseshowalter.com - ////////// Subscribe: https://goo.gl/6vCw64 - ////////// Social Twitter: http://twitter.com/iamjesseshow Anchor: https://anchor.fm/iamjesseshow Instagram: https://www.instagram.com/iamjesseshow Medium: https://medium.com/@iamjesseshow - ////////// Equiptment Vlogging Camera - Panasonic G85 http://amzn.to/2EwumHn - Drone- DJI Spark http://amzn.to/2CpodH9V
Views: 8963 Jesse Showalter
Art Vlog: The BEGINNER'S GUIDE to BALANCE: Principles of Design
 
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It's the principles of design! First up, we're talking about balance, and using Eytan Zana as an examaple, because, well, he's a genius. To get good balance, you need to use symmetry in your pieces. Let me explain! Eytan's ArtStation: https://www.artstation.com/eytan Maciej's ArtStation: https://www.artstation.com/maciej Jama's ArtStation: https://www.artstation.com/jama For about me, check out my socials! DeviantArt: https://embodiedjosh.deviantart.com Tumblr: https://embodiedjosh.tumblr.com Instagram: https://www.instagram.com/embodiedjosh/?hl=en Twitter: https://twitter.com/EmbodiedJosh
Views: 906 EmbodiedJosh
Elements of Design
 
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In this lecture we will discuss the various elements of design; their variety and their functions. Use of some of these elements like Line, Shape, Texture and Pattern will be explained from a designer's perspective.
Sustainable design principles
 
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After 20 years of research and participation in design charrettes, UBC has developed a set of design principles that speak to the sustainability of communities. These are key principles that may be adapted for most new and retrofitted neighbourhoods to increase sustainability and quality of life within.
Views: 368 UBC Charrettes
Principles in Design Project Work - Design and Sustainability (7/7)
 
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For more like this subscribe to the Open University channel https://www.youtube.com/channel/UCXsH4hSV_kEdAOsupMMm4Qw Free learning from The Open University http://www.open.ac.uk/openlearn/ --- In support of how the five principles of sustainability can help in design project work. (Part 7 of 7) Playlist Link - http://www.youtube.com/playlist?list=PL85A6ED9A77F7B8DD Transcript link - http://podcast.open.ac.uk/feeds/t307-design-and-sustainability/transcript/t307-design-academic-perspective-design-for-sustainability.pdf --- Study 'Innovation: designing for a sustainable future' with the OU http://www3.open.ac.uk/study/undergraduate/course/t307.htm Explore qualifications in Engineering and Technology with the OU http://www3.open.ac.uk/study/undergraduate/engineering-and-technology/index.htm ---
What is Agile?
 
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This short cartoon answers the question "What Is Agile?" and will give you the background to understand the Agile principles and values and how they can help you and your team work together more efficiently. If you'd like a free book on this topic, please see below... https://mailchi.mp/326ba47ba2e8/agile-list I've published a book called "Starting Agile" that is designed to help you start your team's Agile journey outright. You can buy a copy from Amazon, but I'm giving free copies away to my subscribers from YouTube. You can signup for a copy at the link above. If you'd like to connect with me on LinkedIn you can find me at the link below. Just send me a message saying hello and that you found me from one of my videos: https://www.linkedin.com/in/markshead
Views: 1183946 Mark Shead
What Are The Green Chemistry Principles - Design for Degradation | Chemistry for All | FuseSchool
 
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Learn the basics about Green Chemistry - Principle 10, as a part of environmental chemistry. On a global scale, a lot of waste is produced. Unless the waste is recycled, it fills up in our landfills, destroys habitats, and will be a very serious health hazard. Imagine if one day, the waste that we produced can be naturally broken down by microbes in the environment, or dissolve into safer degradation materials. This principle explores such a concept. There is a new class of plastics known as bioplastics, which are made from natural monomers, such as cellulose and lactic acid, and can degrade, or break down, in the environment. Polylactic acid, or PLA, is an example of a bioplastic. SUBSCRIBE to the Fuse School YouTube channel for many more educational videos. Our teachers and animators come together to make fun & easy-to-understand videos in Chemistry, Biology, Physics, Maths & ICT. JOIN our platform at www.fuseschool.org This video is part of 'Chemistry for All' - a Chemistry Education project by our Charity Fuse Foundation - the organisation behind The Fuse School. These videos can be used in a flipped classroom model or as a revision aid. Find our other Chemistry videos here: https://www.youtube.com/playlist?list=PLW0gavSzhMlReKGMVfUt6YuNQsO0bqSMV Twitter: https://twitter.com/fuseSchool Access a deeper Learning Experience in the Fuse School platform and app: www.fuseschool.org Follow us: http://www.youtube.com/fuseschool Friend us: http://www.facebook.com/fuseschool This Open Educational Resource is free of charge, under a Creative Commons License: Attribution-NonCommercial CC BY-NC ( View License Deed: http://creativecommons.org/licenses/by-nc/4.0/ ). You are allowed to download the video for nonprofit, educational use. If you would like to modify the video, please contact us: [email protected]
Interaction design and Gestalt Principles | lynda.com tutorial
 
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This tutorial discusses Gestalt philosophy and how humans perceive the world as meaningful complete objects, not a series of independent parts. Watch more at http://www.lynda.com/Dreamweaver-CS5-tutorials/Interaction-Design-Fundamentals/82822-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-82822-0601 This specific tutorial is just a single movie from chapter six of the Interaction Design Fundamentals course presented by lynda.com author David Hogue. The complete interaction-design course has a total duration of 8 hours and 18 minutes, and focuses on creating interfaces, systems, and devices that revolve around user behavior and are suitable for any digital medium Interaction Design Fundamentals table of contents: 1. Introduction 2. Exploring Interaction Design 3. The Interaction Designer's Toolbox 4. Five Essential Principles of Interaction Design 5. Understanding Context and Motivation 6. Principles of Interface Structure 7. Navigation Best Practices 8. How People Respond to Images and Media 9. Shaping Thinking and Decisions through Design 10. Designing for Behavior and Interaction 11. Best Practices for Providing Feedback Conclusion
Views: 88704 LinkedIn Learning
5  Inclusive Design Principles
 
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In March 2016 the Design Commission for Wales collaborated with RSAW, RTPI and Constructing Excellence Wales to deliver training on the subject of Inclusive Design in the Built Environment. This series of videos provides the content of the training and is supported by a training handbook available on our website dcfw.org
Less walls, more life -- design in the tropics | Shaneen Fantin | TEDxJCUCairns
 
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This talk was given at a local TEDx event, produced independently of the TED Conferences. Shaneen Fantin is an architect who challenges us on some of the assumptions about living in the Tropics and advocates design solutions that use less space, consume less energy, and maximize flexible indoor/outdoor spaces to create places that will bring us joy, cost us less and increase our interaction with the natural environment and community. Shaneen Fantin is a Designer, Thinker and Writer. She is Director of POD (People Oriented Design) – a multi-disciplinary architecture, design, research and community engagement practice based in Cairns. Shaneen is also the Chair of the FNQ committee for the Australian Institute of Architects and is an Adjunct Associate Professor at James Cook University. Shaneen has spent much of the last twenty years working in remote and regional areas with multi-cultural clients and she has a penchant for observing how people use space and create home in the places they live. About TEDx, x = independently organized event In the spirit of ideas worth spreading, TEDx is a program of local, self-organized events that bring people together to share a TED-like experience. At a TEDx event, TEDTalks video and live speakers combine to spark deep discussion and connection in a small group. These local, self-organized events are branded TEDx, where x = independently organized TED event. The TED Conference provides general guidance for the TEDx program, but individual TEDx events are self-organized.* (*Subject to certain rules and regulations)
Views: 17955 TEDx Talks
Environmental Impact Assessment - Analyzing Benefits and Actions (Examrace)
 
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Dr. Manishika Jain in this lecture explains the concept of Environmental Impact Assessment (EIA) and difference between EIA and Strategic EIA. Tool to identify environmental, social and economic impacts of a project prior to decision-making – UNEP In India, Started in 1978-79 by river valley projects EIA has now been made mandatory under the Environmental Protection Act, 1986 for 29 categories of developmental activities that involves investments of Rs. 50 crores & more EIA – Definition @0:07 Stages Involved in EIA @4:51 Which Projects fall under EIA? @6:16 What to Address? @7:59 Benefits of EIA @9:19 Procedure @10:12 Follow Up @11:56 Polluter’s Pay Principle @12:07 Precautionary Principle @12:24 Strategic EIA @13:24 Environment Impact Assessment @14:09 Strategic Environment Assessment @14:19 #Implementation #Effluents #Concentration #Hazardous #Cumulatively #Screening #Compliance #Enforcement #Developmental #Investments #Manishika #Examrace Stages Involved in EIA Screening Scoping Assessment & Evaluation Report EIA: Non-technical summary for the general audience Review EIS Decision Making: Whether to approve project or not Monitoring, Compliance, Enforcement Environmental Auditing Which projects fall under EIA? Which can significantly alter the landscape, land use pattern & lead to concentration of working population Which need upstream development activity like assured mineral and forest products supply Which need downstream industrial process development Those involving manufacture, handling and use of hazardous materials Those sited near ecologically sensitive areas, urban centers, hill resorts, places of scientific and religious importance Industrial Estates which could cumulatively cause significant environmental damage What to Address? Meteorology and air quality Hydrology and water quality Site and its surroundings Occupational safety and health Details of the treatment and disposal of effluents and the methods of alternative uses Transportation of raw material and details of material handling Control equipment and measures proposed to be adopted Benefits of EIA Environmental benefits Economic benefits Reduced cost and time of project implementation and design Avoided treatment Clean-up costs Impacts of laws and regulations Procedure Follow Up Precautionary Principle: If an action or policy has a suspected risk of causing harm to the public, or environment, in the absence of scientific consensus, the burden of proof falls on those taking the action. Part of Rio Declaration & Kyoto Protocol. Polluter’s Pay Principle: To make the party responsible for producing pollution responsible for paying for the damage done to the natural environment. Support from OECD and European Community. Strategic EIA Formalized, systematic & comprehensive process to identify & evaluate environmental consequences of proposed policies, plans or programs Ensure full inclusion Address at earliest possible stage of decision-making on a par with economic & social considerations Can be applied to entire sector For NET Paper 1 material refer - http://www.examrace.com/CBSE-UGC-NET/CBSE-UGC-NET-FlexiPrep-Program/Postal-Courses/Examrace-CBSE-UGC-NET-Paper-I-Series.htm Examrace is number 1 education portal for competitive and scholastic exam like UPSC, NET, SSC, Bank PO, IBPS, NEET, AIIMS, JEE and more. We provide free study material, exam & sample papers, information on deadlines, exam format etc. Our vision is to provide preparation resources to each and every student even in distant corders of the globe. Dr. Manishika Jain served as visiting professor at Gujarat University. Earlier she was serving in the Planning Department, City of Hillsboro, Hillsboro, Oregon, USA with focus on application of GIS for Downtown Development and Renewal. She completed her fellowship in Community-focused Urban Development from Colorado State University, Colorado, USA. For more information - https://www.examrace.com/About-Examrace/Company-Information/Examrace-Authors.html
Views: 135283 Examrace
Principles of Design VOCABULARY
 
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Recorded with ScreenCastify (https://www.screencastify.com), the screen video recorder for Chrome
What Modern Interior Design Teaches Us About Environment Art
 
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In this 2014 GDC session, Ubisoft Toronto's Dan Cox discusses the parallels between interior design techniques and level art/design. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Views: 7784 GDC
Using Gestalt Principles to Improve Your Design - Designer vs. Developer #17
 
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Mustafa speaks to Sven Laqua, Head of UX at Digital Science, about designing motion, HCI, eye tracking and the Gestalt principles. Designer Vs Developer is a show that tries to solve the challenges faced in the industry by opening a conversation between the two, providing takeaways, solutions to workflows, tools & discussions on everyday struggles. For unedited conversations subscribe to or download our podcast from these services; iTunes: https://goo.gl/1E9U0G Google Music: https://goo.gl/qCBlST (USA ONLY) Web Fundamentals: https://goo.gl/Kt3nE9 Feedburner: https://goo.gl/USHXv8 Read our blog post here: http://bit.ly/2KsWxJL Learn more about the subjects mentioned in our video: Contextual Interviewing using the Master & Apprentice Model http://bit.ly/2KozkJf Material Theme Editor – Create and customize your Material theme http://bit.ly/2KAPJGR Google Scholar Studies http://bit.ly/2MC2JMD Using a focal element http://bit.ly/2KAhHCi Dark Sky app http://bit.ly/2IA0jvP Gestalt laws of grouping http://bit.ly/2tNUqpr Universal Principles of Design http://bit.ly/2lFr6Oa Watch the rest of the series here → http://bit.ly/2sXpWBR Subscribe to the Chrome Developers channel → http://bit.ly/ChromeDevs1
Architectural facade focused: Colour in Architecture and Design - beyond aesthetics
 
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This seminar focuses on Façade colour solutions for apartment and commercial buildings, Colour solutions that meet local council and heritage requirements, and achieve visual amenity and scenic congruity. A PDF of the slides can be found here http://www.resene.co.nz/pdf/Zena-OConnor-Colour-for-Architects.pdf Including the following key topics: • Colour attributes and categories. • The interface between colour and human response, and the factors that influence this interface. • The diverse origins of beliefs and theories about colour psychology. • Evidence-based research about colour psychology in applied design and the built environment. • Practical applications of colour psychology research in applied design and the built environment. • Elements and principles of design: New applications • Colour combination techniques for specific outcomes
Views: 2000 ReseneProfessional
Information Design for Technical Communicators: Principles to Guide Document Design
 
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Works Cited: Carliner, Dr. Saul. "Physical, Cognitive, and Affective: A Three-Part Framework for Information Design." Content & Complixity: Information Deisgn in Technical Communication. Ed. Michael J albers and Mary Beth Mazur. Taylor & Francis, 2003. 25-33. Jacobson, Robert. "Why Information Design Matters." Jacobson, Robert. Information Design. MIT Press, 1999. 1-10. Schriver, Karen. "What Do Technical Communicators Need to Know about Information Design?" Solving Problems in Technical Communication. Ed. Johndan Johnson-Eilola and Stuart A Selber. Chicago: University of Chicago Press, 2013. 386-427. Tebaeux, Elizabeth and Sam Dragga. The Essentials of Technical Communication. New York: Oxford Univeristy Press, 2015. Tufte, Edward R. Envisioning Information. Cheshire: Graphics Press LLC, 1990.
Views: 2732 Sarah Holdgrafer
CG 300 - 3D Environment & Level Design | DigiPen Institute of Technology
 
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http://www.DigiPen.edu | DigiPen Institute of Technology DigiPen Institute of Technology is a world-renowned leader in education and research in computer interactive technologies. 3D Environment and Level Design introduces students to the principles of 3D environment design. Theatrical sets, architectural simulations, and level design are considered. The course emphasizes critical thinking skills and strategies for tool selection. As the first school in the world to offer a four-year degree in video game development, DigiPen Institute of Technology has advanced the game industry for more than two decades by helping students become world-class programmers, engineers, and digital artists. DigiPen Institute of Technology offers degree programs in Video Game Programming, Game Design, Animation, Computer Science, Sound Design, and Computer Engineering. Graduate degree programs include a Master of Science in Computer Science and a Master of Fine Arts in Digital Arts.
Environmental Justice: Then and Now | The New School
 
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Delegates to the First National People of Color Environmental Leadership Summit held on October 24-27, 1991, in Washington DC, drafted and adopted 17 Principles of Environmental Justice (http://ejnet.org/ej/principles.html). These Principles were created to build a national and international movement to fight the destruction and taking of lands and communities and to secure political, economic, and cultural liberation denied for over 500 years of colonization and oppression. Since then, The Principles have served as a defining document for the grassroots movement for environmental justice. This video registers the Tishman Environment and Design Center (http://newschool.edu/tedc) on the 25th Anniversary of the adoption of these environmental justice Principles as it examined the issues of race and the environment in the 21st century. The event featured a discussion with our faculty as they explored the themes of the Principles and opportunities for achieving environmental justice across different social movements, practices and disciplinary perspectives. Speakers: - Joel Towers, Executive Dean of Parsons School of Design - Maya Wiley, Senior Vice President for Social Justice & Henry Cohen Professor of Urban Policy and Management - Mia White, Assistant Professor of Environmental Studies - Mindy Fullilove, Professor of Urban Policy and Health - Ana Baptista, Assistant Professor of Professional Practice in Environmental Policy and Sustainability Management & Associate Director of the Tishman Environment and Design Center Moderated by: - Michelle DePass, Dean of the Milano School of International Affairs, Management, and Urban Policy Tishman Professor of Environmental Policy and Management Director of the Tishman Environment and Design Center This event is part of the Nth Degree Series: Creative Minds Creating Change. For more information, visit https://newschool.edu/nth-degree/ . The New School | http://newschool.edu Location: Theresa Lang Community and Student Center, Arnhold Hall Wednesday, October 26, 2016 at 6:00 pm
Views: 1238 The New School
Universal Design Principles (Closure)
 
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This motion graphic is a university assignment. I do not own the music/sound effects and also the existing examples shown.
Views: 170 Udhin Huzaifa
Limkokwing's Faculty of Architecture & The Built Environment
 
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Through creativity and art, Limkokwing University's Faculty of Architecture & The Built Environment reshapes the physical world of today and builds the historic landmarks of tomorrow. Click on the link for more insight on the courses available: http://bit.ly/2YbODIr
Views: 21010 Limkokwing University
Concept Art For Games - RTS Environment Design Video Preview
 
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Link Here: https://gumroad.com/davidharrington https://cubebrush.co/davidharrington Concept Art For Games - RTS Environment Design This concept art video is about designing environments for RTS/Moba style games from a top down camera angle. I will go over all of my tricks and concept art advice for making game angle assets look good and read clearly using perspective, and keeping shape ratios interesting. Includes: -56 minute variable speed video with narrated technique explanation, rendering philosophy and detail techniques for concept art. I discuss perspective, line art, lighting, design principles and industry tips . -High Resolution PSD file with progressive layers -Custom brush pack for Corel Painter 2017 and above
Views: 1917 David Harrington
GENERAL PRINCIPLE OF DESIGN DRAWING AND IMPORTANCE SAFETY MODULE 1
 
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GENERAL PRINCIPLE OF DESIGN DRAWING AND IMPORTANCE SAFETY MODULE 1 DOWNLOAD MATERIAL BELOW https://drive.google.com/file/d/1vrZ-7vySB0H54nOPyHOFo9x5CxmyRNEw/view?usp=drivesdk Thanks
Views: 7709 GATE IES PSU ONLINE
design for environment
 
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designing for the environment and how to keep materials in the stream. etech 2009
Views: 517 treehuggertv
3 IMPORTANT Tips for Greybox Level Design - ArtStation Challenge | VLOG EP.002
 
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If you missed the last episode of the VLOG: https://youtu.be/fJps8QxOh4s Follow Me on Artstation for more: https://www.artstation.com/pixelmasher In this video I give away my 3 big tips for blocking out 3d environments. I have used this process on almost every game I have worked on, from Sleeping Dogs, FarCry 4 and Watch_Dogs 2. Don't If you want to be a professional environment artist or level designer, then having a solid greybox is super important! Basic building blocks built in 3D Studio Max, scene assembled in Unreal Engine 4.
Views: 16205 Polygon Academy
People as Medium: Some Principles of Responsive Environment Design
 
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Google TechTalks August 10, 2006 Matt Gorbet, Susan Gorbet, Rob Gorbet Gorbet Design ABSTRACT Gorbet Design's mission is to enhance the experience of public space through the creative application of technology. Using innovative physical interactions, their design practice and public artworks add surprise and delight to spaces like retail stores, hotels, airports and museums. Their interactive marquee 'P2P: Power to the People' is currently being shown at the ZeroOne festival in San Jose (http://www.gorbet.com/p2p). They will speak about some of their projects and the principles that they bring to their practice.
Views: 31 GoogleTalksArchive
Concept Art For Games - RTS Environment Design Video Preview
 
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https://cubebrush.co/davidharrington?product_id=yffh6w Environment Concept Art 1 This video is all about designing concept art environments for RTS/Moba style games from a top down camera angle. I will go over all of my tricks and advice for making game angle assets look good and read clearly using 3 point perspective, and keeping shape ratios interesting. Includes: -30 minute variable speed video with narrated technique explanation, rendering philosophy and detail techniques. I discuss perspective, line art, lighting, design principles and industry tips. -High Resolution PSD file with progressive layers -Custom brush pack for Corel Painter 2017 and above
Views: 1265 David Harrington
#ZeroCon18 | Parallel Session Universal Design in the built environment
 
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Presenters of Innovative Practices and Policies discuss with experts how to successfully implement Universal Design principles in construction and urban development =============================== Zero Project Mission Statement: Our mission is working for a world with zero barriers. =============================== #ZeroProject #ZeroCon18 #UniversalDesign The Zero Project Conference 2018, centered around the solutions and methodologies they offer, saught to connect invitees from many different sectors of society so that they could share and discuss ideas and concepts that really work. And, thereby, in a joint effort, help support the implementation of the UN Convention on the Rights of Persons with Disabilities, worldwide. The Zero Project finds and shares models that improve the daily lives and legal rights of all persons with disabilities, worldwide. *********************************************************************** Get in touch with us: Homepage: http://zeroproject.org Facebook: https://www.facebook.com/zeroproject.org Instagram: https://www.instagram.com/zeroprojectorg/ Twitter: https://twitter.com/zeroprojectorg Google+: https://plus.google.com/+ZeroprojectOrg
Views: 6 Zero Project

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