Search results “Software product architecture”
"The Makings of a Modern Application Architecture" - Sam Ramji Keynote
Watch more from the O'Reilly Software Architecture Conference: http://goo.gl/lXpXnG It wasn’t too long ago that artisans, bathed in the glow of molten metal, forged parts that would go on to make up bigger, more powerful machines. Today, we call those artisans developers. Instead of metal, they use bits and bytes in the cloud to forge a modern application architecture. It’s an architecture that supports public, private and hybrid application deployment. One that enables users and developers to move their applications wherever they need to go. And it’s built on a growing, vibrant ecosystem. In this talk, I’ll give you a look at the technologies driving this new level of efficiency for application developers (tech like containers, Docker, Kubernetes, OpenStack, Cloud Foundry and social coding tools like GitHub). And I’ll explain why many prominent members of the Fortune 500 are building their futures on this modern application architecture. About Sam Ramji (Cloud Foundry Foundation): Sam Ramji is CEO of the Cloud Foundry Foundation. He has over 20 years of industry experience in enterprise software, product development, and open source strategy. He previously served as Vice President of Strategy of Apigee, one of the 5 fastest-growing software companies in the Deloitte Fast 500, and is a member of their Board of Advisors. He joined Apigee from Microsoft, where he was responsible for driving Microsoft’s worldwide open source strategy. He drove many of Microsoft’s contributions to open source and its shift to embrace open source technologies like PHP. He was a leader in BEA’s move into EAI/ESB as a founding member of the AquaLogic product team. Mr. Ramji has built large-scale enterprise and Web-scale applications, leading the Ofoto engineering team through its acquisition by Kodak. His other experience includes leading engineering teams to build large-scale applications on open source software, as well as hands-on development of client, client-server and distributed applications on Unix, Windows and Macintosh at prior companies. He is a Member of the Institute for Generative Leadership. Sam holds a Bachelor of Science degree in Cognitive Science from the University of California at San Diego. His work has been covered in Wired and many other industry publications. For more information, visit: http://oreil.ly/1Cyt9nt Software architecture is a massive multidisciplinary subject, covering many roles and responsibilities, which makes it challenging to teach because so much context is required for every subject. It's also a fast-moving discipline, where entire suites of best practices become obsolete overnight. The O'Reilly Software Architecture Conference is a new event designed to provide the necessary professional training that software architects and aspiring software architects need to succeed. A unique event, it covers the full scope of a software architect's job, from IT to leadership and business skills. It also provides a forum for networking and hearing what other professionals have learned in real-world experiences. Stay Connected to O'Reilly Media by Email - http://goo.gl/YZSWbO Follow O'Reilly Media: http://plus.google.com/+oreillymedia https://www.facebook.com/OReilly https://twitter.com/OReillyMedia
Views: 72332 O'Reilly
Product Architect vs Solutions Architect #softwaretalk
In this episode of #softwaretalk, we discuss the differences between the software product architect and a solutions architect. We start by defining the difference between a software product and a solution. Then we discuss the responsibilities of product architect vs solution architect. If you are interested to be a solution or product architect or engineer you came to the right place. Cheers Hussein
Views: 318 IGeometry
Modular Design
See the full course: https://systemsacademy.io/courses/complex-systems-design/ Twitter: http://bit.ly/2HobMld In this video, we give an introduction to the architectural pattern of modular design and its application in designing complex systems
Views: 23167 Systems Academy
Software Product Line Engineering
Software Area Editor David Weiss discusses the benefits of using software product line engineering to produce software families. From Computer's October 2012 issue: http://www.computer.org/csdl/mags/co/2012/10/index.html. Visit Computer: http://www.computer.org/computer.
Views: 3829 ieeeComputerSociety
Software Product Line
What is Software Product Line
Evolution of the Software Architecture in a Software Product Line Shop
Evolution of the Software Architecture in a Software Product Line Shop
ArchFeature: Integrated Modeling of Product Line Features and Architecture within ArchStudio
ArchFeature: A product-line variability modeling environment for software product line features and architecture. For more info: http://info.umkc.edu/sail/archfeature/
Views: 246 Gharib Gharibi
CS-411 Software Architecture Design Lecture 01
Lecture 1 (2009-06-08) Introduction to course, general history and definitions CS-411 Software Architecture Design Dr. Bedir Tekinerdoğan 2008-2009- Summer This course teaches the basic concepts, methods and techniques for designing software architectures. The topics include: rationale for software architecture design, modeling software architecture design, architectural styles/patterns, architectural requirements analysis, comparison and evaluation of architecture design methods, synthesis-based software architecture design, software product-line architectures, domain modeling, domain engineering and application engineering, software architecture implementation, evaluating software architecture designs.
Views: 19943 Bilkent Online Courses
Product Architecture
Views: 442 Otar Asonipse
Render software for Architect
Hello everyone and here is my top of Render software for an Architect. All information and links you will find below Support me on PATREON: https://www.patreon.com/nikoG -LUMION https://lumion.com/ -Twinmotion https://twinmotion.abvent.com/en/ -Corona Render + 3ds Max Student version (Free) https://corona-renderer.com/ https://www.autodesk.com/education/free-software/3ds-max -Enscape https://enscape3d.com/ -Unreal Engine https://www.unrealengine.com/studio _________________________________________________________________ If you find helpful my channel and would like to support me which allows me to continue putting out this content you can do so by buying this model kit here: Parametric mass,dynamo file,video tutorial: https://gumroad.com/eleron96 JPG Scheme with nodes DYNAMO: https://www.mediafire.com/file/5q5414b7cg4zpv6/JPG+scheme.png Enscape render student trial: https://goo.gl/XL1niu And Don't forget to give like 👍 for this Join us on Facebook: https://www.facebook.com/ArchVizu My official group: https://goo.gl/Dw3ZDY
Views: 343960 Niko G.
Evolving Software Architecture To Adapt With Product Growth
Are you making decisions about what technologies and patterns are used in your software product? Today I'd like to talk about some considerations you may wish to entertain when you select technology for use on a product being delivered to customers with software. Evolving software architecture to adapt to product growth can help your team deliver faster and accommodate refactoring needs easier as the project progresses. We should determine how mature our product is in the market first. Geoffrey Moore's famous book "Crossing the Chasm" describes how a product goes through segments of customers along the maturity of a product's timeline in the market. In this video I talk about how to change the software architecture depending on where you are along that timeline as you chase market fit. Are you selecting technologies that are appropriate for how mature the product is? If you have team members who's only work experience was on more mature products, they may need help with making technology decisions that are simpler and support the speed of change necessary for a less-established, exploratory product. If we select a comprehensive, full stack set of technologies for our minimum viable product (MVP), we can be susceptible to over-architecting. We can never make perfect decisions, but I recommend considering the maturity of your product in the market, and if choosing simpler architectural patterns and technologies might be better. Once a product has growth needs, the business should be profitable enough, with enough additional revenue, that updating the architecture to meet the new growth needs can be afforded. This takes pressure off the team early on as they are able to product changes for early customers to validate business ideas quicker. We should also consider the skill level of our team members, and whether they've mastered the foundational technologies upon which pattern and stack decisions are based. If a team is especially proficient choosing a more comprehensive stack may be appropriate. If not, it may make more sense to select the minimum viable set of components needed to simply produce changes to get that market feedback as you're still crossing the chasm. It's worth considering whether to innovate with our own frameworks or libraries when we select technologies for a project and how their patterns might benefit the software architecture. If we go this route, we should consider whether we really have the time and support from the business to train people on it, document it appropriately, and provide support for it. We might consider spending more time fully researching all available options for existing components and frameworks that meet the needs of the product first before innovating ourselves. Whether using nodejs, C#, Java, python, ruby - or any other core language, there are a huge number of available packages on the community to implement most concerns of a modern architecture. The exceptions to this are the "secret sauce" where your product provides its core value - but this is what you should probably spend the bulk of your time building - NOT architectural building blocks. You might consider resisting the temptation to select patterns and technologies that allow for future flexibility until you actually need them if ANY additional complexity is necessary to do so. Though this leaves you up to the chance to need to refactor at a later date, it also eliminates any waste spent supporting possible needs down the road that aren't capitalized on. Emotionally detaching from having to think the architecture is "right" and will "never change" helps us have the mindset necessary to be more lean in how we develop software. I'd encourage you to educate stakeholders whenever possible on the realities of the architecture's suitability for the product at any point along it's market adoption curve. When businesses understand the implications, they are often very supportive, and will feel less frustrated when changes to the architecture are recommended by the team at a future time. So if we know evolving software architecture allows us to gain efficiency by being deliberate about it, how do we know when to actually make changes? The first thing I'd recommend is to bake monitoring of components and infrastructure into the development process. The second thing I'd recommend is to monitor the throughput of the team, and watch for any fluctuations. Though a team delivering slower than they had before can be for a variety of reasons (most often technical debt), it can also signal a need to make revisions to the architecture. Subscribe for more videos about Healthy Software Development: https://www.youtube.com/c/JaymeEdwardsMedia?sub_confirmation=1 Related Videos: Watch my video on a Minimum Viable Product here: https://goo.gl/NM3S3N Watch my video on Scrum vs Kanban here: https://goo.gl/mibng7 Watch my video on Software Estimation here: https://goo.gl/8XLk2Y #programming #architecture
Modeling a Product Line Architecture using ArchFeature - Eclipse ArchStudio
In this video demo, we explain in detail how to model a product line architecture using ArchFeature. For more information on ArchFeature, visit its website: info.umkc.edu/sail/archfeature/
Views: 981 Gharib Gharibi
Modularity Definition Series: Modular Product Architecture
A Modular Product Architecture is a collection of Modules used to deliver an evolving family of market driven products. Each new generation will add or subtract variants from the collection to enable new technology as well as the phasing-out of declining options. New products are developed, marketed, produced and delivered within this framework.
Views: 7142 Modular Management
Product line   Case study architecture
Describes the architecture that was developed to support a product line of control systems for naval ships.
Introduction to Modular Design
This video lesson is part of the tutorial “Designing in a Modular Way". You can view the written tutorial at http://bit.ly/2vMR7mj ------ About the Tutorial Modular design encourages us to think and design user interfaces and user experiences in patterns. For example, instead of designing a series of pages or views to enable a user to accomplish a task, the design process starts by first understanding the way the UI system is structured and which components that can be used to create the user flow. In this course, we will explore the concepts of modular design and their application to UI design. We will also delve into how you can create designs in a modular way and how you can use a living style guide to aide the process. See more at http://www.styleguidedrivendevelopment.com
Views: 9443 Bitovi UX & Design
System Design Interview Question: DESIGN A PARKING LOT - asked at Google, Facebook
In-depth system discussion of a popular coding interview question, chapters: 0:32 Problem statement 0:55 Finding a solution 2:43 Questions to ask 6:35 Object oriented design/class hierarchy 13:57 Coding question approach 23:34 Testing This system design interview question/how to system design is for software engineers, software developers, web developers, front end engineers, QA engineers, product managers, network engineers equally important. This interview problem can be asked as a coding interview question, system design question or object oriented design question. SiT website: www.successintech.com Facebook: https://www.facebook.com/SuccessInTech/ Twitter: www.twitter.com/successintech Other names for this problem are: Amazon Locker interview question, The Parking Lot interview question, Parking Lot using OO techniques, Object oriented parking lot. Music: www.bensound.com
Views: 281791 Success in Tech
Software Product Line 1.flv
Contents Video Training หัวข้อ Software Architecture, Software Design และ Enterprise / IT Architecture และรับชมคลิปอื่นๆได้ที่ knowhow.swpark.or.th ค่ะ
Advice On Being A Software Architect
Visit: http://simpleprogrammer.com/ Soft Skills Book: http://simpleprogrammer.com/softskills Are Software Architects Still Relevant?: https://www.youtube.com/watch?v=jShNu-Z9ikQ Design Patterns Book: http://simpleprogrammer.com/designpatterns Enterprise Integration Patterns Book: http://simpleprogrammer.com/enterpriseintegration Advice On Being A Software Architect I haven't talked much about being a software architect on this channel till now. So, this is a special video for those who want a career advice on being a software architect. So, what does a software architect does? A software architect is a software expert who makes high-level design choices and dictates technical standards, including software coding standards, tools, and platforms. What should you know if you want to become a software architect? What are the pros and the cons of becoming a software architect? Is this role still relevant in today's world? In what areas are you capable of working? As you probably don't know, I've worked for some time as a software architect, coordinating a project, choosing and managing a team. So, that's my piece of advice to you. If you have a question, email me at [email protected] If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com
Views: 30538 Bulldog Mindset
software metrics | software engineering |
software engineering software metrics
Views: 25978 Education 4u
Product Architecture
Views: 122 Richard Flight
Software Product Quality and Software Architecture Relation
During the event, the attendants had a chance to communicate about common challenges facing software developers. Based on real-life examples, speaker told the audience about costs of engineering errors in software development and ways of preventing them. This presentation by Alexandr Ivanov (Lead Software Engineer, Consultant, GlobalLogic, Kharkiv) was delivered at GlobalLogic Kharkiv C++ TechTalk #2 on September 7, 2018. The slides are available here: https://www.slideshare.net/GlobalLogicUkraine/software-product-quality-and-software-architecture-relation
Views: 86 GlobalLogicUkraine
E8 Storage Product Architecture with Zivan Ori
Zivan Ori, CEO and Founder of E8 Storage, gives a deep dive into what drove the architecture decisions, patented software data path functionality and software layers. Recorded at Storage Field Day in Silicon Valley on November 10, 2017. For more information, visit http://TechFieldDay.com/event/sfd14/
Views: 561 Tech Field Day
How to Interview a Software Architect
Software Architecture is a complex topic and interviewing candidates or being interviewed is difficult. In this video, we outline the references, strategy, emphasis and interview questions to determine a core set of concepts for such an interview. Of course, it's subjective, but I try to also provide external references so viewers may take then and draw thier own conclusions as well.
Views: 158178 Matthew Burnett
What is SOFTWARE PRODUCT LINE? What does SOFTWARE PRODUCT LINE mean? SOFTWARE PRODUCT LINE meaning - SOFTWARE PRODUCT LINE definition - SOFTWARE PRODUCT LINE explanation. Source: Wikipedia.org article, adapted under https://creativecommons.org/licenses/by-sa/3.0/ license. SUBSCRIBE to our Google Earth flights channel - https://www.youtube.com/channel/UC6UuCPh7GrXznZi0Hz2YQnQ Software product lines, or software product line development, refers to software engineering methods, tools and techniques for creating a collection of similar software systems from a shared set of software assets using a common means of production. Carnegie Mellon Software Engineering Institute defines a software product line as "a set of software-intensive systems that share a common, managed set of features satisfying the specific needs of a particular market segment or mission and that are developed from a common set of core assets in a prescribed way." Manufacturers have long employed analogous engineering techniques to create a product line of similar products using a common factory that assembles and configures parts designed to be reused across the product line. For example, automotive manufacturers can create unique variations of one car model using a single pool of carefully designed parts and a factory specifically designed to configure and assemble those parts. The characteristic that distinguishes software product lines from previous efforts is predictive versus opportunistic software reuse. Rather than put general software components into a library in the hope that opportunities for reuse will arise, software product lines only call for software artifacts to be created when reuse is predicted in one or more products in a well defined product line. Recent advances in the software product line field have demonstrated that narrow and strategic application of these concepts can yield order of magnitude improvements in software engineering capability. The result is often a discontinuous jump in competitive business advantage, similar to that seen when manufacturers adopt mass production and mass customization paradigms. While early software product line methods at the genesis of the field provided the best software engineering improvement metrics seen in four decades, the latest generation of software product line methods and tools are exhibiting even greater improvements. New generation methods are extending benefits beyond product creation into maintenance and evolution, lowering the overall complexity of product line development, increasing the scalability of product line portfolios, and enabling organizations to make the transition to software product line practice with orders of magnitude less time, cost and effort.
Views: 1739 The Audiopedia
Top 3 FREE 3D Design Software 2019
These are my picks for best free 3D Design software for 2019! If you're just getting started in the wonderful world of 3D Design/CAD/Organic Modelling then look no further. Software links and tutorials to get you started! Tinkercad - https://www.tinkercad.com Design a Headphones Holder using Tinkercad - https://youtu.be/dDLmbqHTQXw Fusion 360 for Hobbiests (free 3yr licence) - https://www.autodesk.com/campaigns/fusion-360-for-hobbyists CAD for Newbies Tutorial Series - https://www.youtube.com/playlist?list=PLTCCNNvHC8PC40tcEqaJcgUMb97LNkLIn Blender 2.8 (currently BETA) - https://www.blender.org/ YanSculpt's Excellent Sculpting Tutorial - https://youtu.be/N4D6F7mhi4I Support Maker's Muse on Patreon https://www.patreon.com/makersmuse?ty=h 50 3D Printing Tips and Tricks - https://gumroad.com/l/QWAh 3D Printing Essentials - https://www.amazon.com/shop/makersmuse
Views: 305183 Maker's Muse
Product Architecture
Steve Paddock on Product Architecture modularmanagement.com
Views: 79 Modular Management
Evolutionary Software Architectures
For many years, software architecture was described as the “parts that are hard to change later”. But software architecture is the balancing of capabilities versus constraints. If build changeability one of your prime capabilites, evolutionary change becomes easier. The microservice architectural style is quite popular, but it is only one in a family of evolutionary architectures. This session defines the characteristics this family of architectural styles, along with engineering and DevOps practices necessary for implementation. I cover the principles behind evolutionary architectures, the practices needed for success, how organization and team structure affects these architectures, and specific engineer practices that facilitate evolutionary architectures. I also discuss migration strategies from common existing architectural types towards move evolutionary architectures. Speaker Bio: Neal Ford is Director, Software Architect, and Meme Wrangler at ThoughtWorks, a global IT consultancy with an exclusive focus on end-to-end software development and delivery. He is also the designer and developer of applications, magazine articles, video/DVD presentations, and author and/or editor of eight books spanning a variety of subjects and technologies, including the most recent Presentation Patterns and Functional Thinking. He focuses on designing and building of large-scale enterprise applications. He is also an internationally acclaimed speaker, speaking at over 300 developer conferences worldwide, delivering more than 2000 presentations. Check out his web site at nealford.com. He welcomes feedback and can be reached at [email protected]
Views: 6209 WeAreEsynergy
PALMA® Software Infographic
PALMA is the world-class solution for product management. Read more on palma-software.com.
Views: 1011 Modular Management
useMango Test Automation Segments #2 - Product Architecture
This is the second video in a series on useMango, our test automation tool. This short video is on a high-level view of useMango's product architecture.
Views: 68 Infuse Consulting
Enterprise Software Architecture: How to Design Software Application that is Scalable
Dream Orbit is a niche outsource software development company in India. The company develops software using Agile methodology for supply chain and logistics. In this video, they discuss some Enterprise Software Architecture strategies to design Software Application that is scalable. Software products need to scale to support multiple access devices and thousands or even millions of users. The software application architecture needs to support not only transactional data but also needs to support advanced analytics. Logistics and supply chain industry is evolving rapidly. New technologies are transforming the industry. Companies that develop supply chain software or logistics software need to design software applications that are scalable. Enterprise software architecture has evolved over the last couple of years to include rapid changes in access devices, emergence of cloud computing increased usage of media assets. Enterprise software architecture is a specialized skill. Architects typically spend years learning how to design software applications. At Dream Orbit, we have a team of enterprise software architects to design software applications for any need our customers may have. The need for an architect is even more if you outsource software product development. One of the primary reasons our customers outsource software product development to us is the need to access specialized skills. The ability to design software applications that can scale with changes in our clients business is a key reason for our success. Watch this video to understand how it is done. To get more information on this topic or to find out more about Dream Orbit, please visit our website at www.dream-orbit.com or contact us at Email: [email protected] Phone: 1.302-409-0978.
Views: 18696 DreamOrbitVideos
Great Product Teams - Software Development Best Practices from Atlassian
Another talk in the series for Great Product Teams. If your team wants to learn more about building disruptive products, leveraging the power of data science, and exponential teamwork; subscribe to this channel and find out more at http://chuparkoff.com IN THIS VIDEO: The secrets behind building the great product team at Atlassian (the maker of JIRA, one of the world's most successful products). You too, can build a great teams that builds kickass products. Add kickass collaboration and a dose of kickass automation and you'll be building great products just like Atlassian and the other silicon valley giants.
Views: 16802 Dan Chuparkoff
A software product line for Service Oriented Architecture
A video presentation about a proposed software product line for Service Oriented Architecture proposed in my Ph.D. Please contact me at [email protected] for any possible collaborations or questions.
Views: 127 Akram Kamoun
A software product line for service consumers in Service Oriented Architecture (Part 2)
A demonstration about a software product line for service consumers in SOA, proposed in my Ph.D, that is included in our tool MSPL4SOA which is available at https://mspl4soa.github.io. Please contact me at [email protected] for any possible collaborations or questions.
Views: 18 Akram Kamoun
Multi-Core software design for AURIX in combination with EB tresos product line
The webinar presents basic multi-core use cases, the distribution of mode mgmt. stack, communication, and diagnostics of the BSW. A simple example will explain how to utilize the presented content to distribute three software components to two cores and related AURIX™ TC38x MCAL drivers with specific support for multi-core.
Views: 1890 EBAutomotiveSoftware
5 Tips for System Design Interviews
Here are 5 Tips for System Design interviews. They are helpful when preparing for a System Design interview. 1) Don't get into details prematurely 2) Avoid fitting requirements to a set architecture in mind 3) Keep it simple, stupid! Remember to look at the big picture and avoid too many hacks when solving. 4) Have justifications for the points you make. Don't use buzz words or half hearted thoughts in your design. 5) Be aware of the current solutions and tech practices. A lot of solutions can be purchased off the shelf which simplify implementation. You should be able to argue for a custom implementation with it's pros and cons. Have these on the back of your mind during you interview, and all the best! Here are three major points evaluated during the interview: (1) Clarity of Thought a) Express your thoughts in a clear manner. b) Justify your decisions. Critical reasoning and argument are key to a successful software design. c) When faced with a problem, use standard approaches to mitigate it. For example, say you are faced with an availability problem. State that replication and partitioning help increase availability in general, and move on to offer a solution. d) Don’t make points without thinking them through. Half-hearted attempts at solving problems are frowned upon heavily. (2) Knowledge a) Stay up to date with the current solutions in the market. This includes products and design practices. If NoSQL is being adopted left right and center, you need to be aware of it. b) Know when to pick a solution vs. building something custom. If you name a product, you should be (generally) aware of the features it provides. c) Design practices enable you to meet custom requirements. Examples are decoupling systems, load balancing, sticky sessions, etc… (3) Flexibility a) Switch your targets as the requirements shift. If the interviewer wants to know about one particular part of the system, do it first. b) Never have a set architecture in mind. We all try to fit requirements to a system, but only after it has been shaped by the initial ones. A rigid attitude creates a brittle architecture. It will break before you do. c) Take a step back at times to make adjustments to the general architecture. Being focused on one part can narrow our vision and bloat those areas. There will be components which can be extracted out and extended to the rest of the system. Cheers! Quora answer: http://qr.ae/TUphXJ Relevant Links: https://github.com/checkcheckzz/system-design-interview https://www.palantir.com/how-to-ace-a-systems-design-interview/
Views: 46593 Gaurav Sen
Volvo Scalable Product Architecture (SPA)
An overview of Volvo's Scalable Product Architecture (SPA).
Views: 5725 TestDriven
DataKitchen Product Architecture and Integration  - March 2019
Overview of DataKitchen Product Architecture and Integration
Views: 41 DataKitchen
Documenting Software Architectures
Buy the book here: http://www.informit.com/store/product.aspx?isbn=0321552687 Paul Clements discusses key concepts from the new edition of his book, Documenting Software Architectures: Views and Beyond, 2nd Edition.
Views: 856 OnSoftware
A software product line for service providers in Service Oriented Architecture (Part 1)
A demonstration about a software product line for service providers in SOA, proposed in my Ph.D, that is included in our tool MSPL4SOA which is available at https://mspl4soa.github.io. Please contact me at [email protected] for any possible collaborations or questions.
Views: 25 Akram Kamoun
Approach to Software Design and Requirements Elaboration at EDISON
This video demonstrates our typical software design cycle. EDISON specialists have carved out a reputation as a successful team that you can rely on to: - Design software product architecture - Develop technical solutions - Elaborate requirements specification - Design organisational charts and conduct business-process modeling - Elaborate project documentation - Correctly schedule work and deadlines - Conduct risk management in software development - Handle the management of permanent projects - Carry out project recovery
Software Architecture Security: Threat Modeling and Common Architecture Flaws
Abstract Threat modeling is an invaluable exercise for uncovering potential security flaws in your software architecture. During this 60-minute talk, Bryan Owen will introduce:- The differences between traditional security bugs and architecture security flaws;- How to use Architecture Review and Threat Modeling to evaluate the security of your architecture;- A brief list of common architecture security flaws. About Bryan Owen Bryan Owen is the Product Security Manager for Medallia. He has worked in software engineering for 19 years, focusing exclusively on software security for the last 9. Bryan was previously a Technical Manager for Cigital, the world’s largest software security consulting company, and more recently a Technical Project Manager at Amazon Lab 126, focusing on device and API security. At Medallia, Bryan is responsible for all aspects of the software security program, including secure development policy, architecture analysis, secure code review, dynamic vulnerability assessment, vulnerability management, tool automation, and training.
Views: 2837 Medallia Argentina
MEGA HOPEX Architecture Product Demo
Daha fazla bilgi için : https://www.proya.com.tr For more details : https://www.proya.com.tr
Views: 5513 PROYA
Software as a Services (SaaS) details and Why this is best option for your business rather than IaaS
What is Software as a Services (SaaS) and Why this is best option for your business rather than IaaS. Hello Dosto, Aaj ke is video me important topic ke bare me bataya hu jise ham sabhi ko janna jaruri hai, dosto aaj ka jo topic hai wo hai Software as a Services means SaaS.isko example se samjhte hai jaise ke google apps ya GSuit ya amazon web services ki baat kare to ye sab software as a service hi hai kyoki isme software ko as a services use kiya jata hai means amazon or google ne apna software banaya aur usko online cloud computing ke through service provide karane laga ek aur example lete hai suppose ki maine koi web based softwre banaya like School Management Software aur usko sare school walo ko rent per de diya to ye bhi Software as a Services hi kahlayega. to dosto hai na kamal ki jankari. ------------------------ What about your opinions? tell me in comment. ------------------------ Follow us on Facebook-https://www.facebook.com/asinformer Follow us on Twitter -https://twitter.com/asinformer Follow us on Instagram-https://www.instagram.com/asinformer Subscribe us-https://www.youtube.com/asinformer Website - http://www.techaj.com/ ------------------------ Thanks for watching my Video , Keep liking and subscribe my channel About : AS Informer channel contains daily tech news, How to guide and review with lot of technology concept.
Views: 5618 AS Informer
Pure Storage FlashBlade Software Architecture
Rob Lee, Director of Engineering, discusses the software advances behind the Pure Storage FlashBlade solution. The discussion includes data distribution, scale-out challenges, and real world results of the product. Recorded at Storage Field Day 10 on May 26, 2016. For more information, please visit http://PureStorage.com/ or http://TechFieldDay.com/event/sfd10/
Views: 6437 Tech Field Day
НСКФ-2017: The Next Generation AMD Enterprise Server Product Architecture
Timour Paltashev, Radeon Technologies Group, AMD The Next Generation AMD Enterprise Server Product Architecture
Job description of software architect | software architect Job details
Here is job description of software architect find details job description of software architect know software architect skill set. software architecture, software engineer job description, solution architect job description, enterprise architect job description, software architect jobs, software architect tools, integrated circuit designer engineer, software architect resume, software architect career path, software architect vs solution architect, software architect degree, software architect requirements, software architect education, applications development manager, software architect job description and salary, chief software architect job description, system architect responsibilities, solution architect job description sample, solution architect job description examples, how to become software architect in india, product architect roles and responsibilities, software architect job salary, software architect jobs in india
Views: 37 TechChips
CS-411 Software Architecture Design Lecture 15
Lecture 15 (2009-06-24) Software Architecture Views 4+1 View Model CS-411 Software Architecture Design Dr. Bedir Tekinerdoğan 2008-2009- Summer This course teaches the basic concepts, methods and techniques for designing software architectures. The topics include: rationale for software architecture design, modeling software architecture design, architectural styles/patterns, architectural requirements analysis, comparison and evaluation of architecture design methods, synthesis-based software architecture design, software product-line architectures, domain modeling, domain engineering and application engineering, software architecture implementation, evaluating software architecture designs.

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